Plus monsters will have a special icon, with cues in the map too.īlizzard is clear to state that this is an experimental feature and that it will be thoroughly tested in PTR before going live. Terror Zones are entirely optional, but when enabled players will be informed of the areas currently affected via the Chat Box. Monster levels will be based on the host/creator of the game - scaling up to offer more challenge and better rewards. In addition, terrorized monsters will also grant additional experience points. The experience received and the loot dropped by killing a terrorized monster will be based on this new level. The monsters in these zones will be at least two levels higher than your current level or their original level, up to a maximum per difficulty. When playing a Terror Zone-enabled game, every hour, the armies of the Burning Hells will focus their demonic might on specific zones, terrorizing them. "We also want the journey to level 99 to be accessible to a larger population of players, full of variety, and most importantly, challenging." "We want to offer an alternative to repeatedly farming Baal, Diablo, or Nihlathak," writes Blizzard. With the goal being to offer up more things to do when trying to reach the level cap. And now, after a patch that introduced new items and balancing to the game for the first time in many, many, years, Diablo 2 is getting a new mode of sorts.Ī feature called Terror Zones. Diablo II: Resurrected is an impressive and faithful remaster of the iconic action-RPG, one that managed to keep the core gameplay whilst giving the visuals a proper modern makeover.
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